Since I am not currently in a school or library role, I do not have access to materials in this blog. Instead of creating a sound setup for my school, I took the information and research to make a plan for how to create a mobile sound setup. Ideally, classes or libraries that I workLire la suite « (Future plans for a) Sound Booth »
Archives de l’auteur : madeleinechallies
Audio Editing
I chose to use Anchor for my podcast recording. While I spent time last summer and this week giving Garage Band a chance, I found it so much more complicated that Anchor. For the purposes of the typical classroom podcast, Garage Band is too advanced in my mind. On the other hand, Anchor seems toLire la suite « Audio Editing »
Screen Casting
I chose to do a Screen Cast of my recent blog post about AI. Of all the topics we have covered, this one got me the most excited as it pushed my thinking about possibilities of technology to inspire and transform student learning and experiences. In my current role as French Language Coordinator, I couldLire la suite « Screen Casting »
Video Examples
Shane Koyczan’s (2014) illustrated reading of his poem Trolls provides a great demonstration of how visual media is a form of literacy. In this illustrated reading, the reader benefits from being read the poem out loud, as well as the illustrations that help tell the story and interpret the poem. Rather than the reader beingLire la suite « Video Examples »
Updating the Plan
I am struggling with the « physical design » aspect of this assignment. I have chosen a project that is pertinent and purposeful for my role as language coordinator, but the project focuses more on designing digital supports for TLs, teachers and students, as well as facilitating collaboration among teachers and TLs in dual track schools. FeedbackLire la suite « Updating the Plan »
Augmented Reality in the language learning classroom
I have managed to avoid putting on VR goggles for years now, even when students have opted to use them for their final Imaginer l’avenir ADST inquiry projects. I inherently dislike the idea of putting on goggles and escaping from the world around us. While I have heard friends and colleagues endorse VR and ARLire la suite « Augmented Reality in the language learning classroom »
Five Year Horizon for My Library Learning Commons
I really enjoyed reading this article since it integrated so many aspects of transformations in education that are interrelated but not always seen as such. While all key points listed in the article were relevant, I found these three above connected well beyond simply computational thinking and technology to all aspects of learning. Making learningLire la suite « Five Year Horizon for My Library Learning Commons »
Troubleshooting Strategies
Before I watched the videos and participated in the collaborative padlet, my first troubleshooting strategy I thought of was « turn off the computer and turn it back on! ». I laughed at how basic this is and at how often I and others use this as our first line of troubleshooting. Finally I was going toLire la suite « Troubleshooting Strategies »
3D design/printing
Since Tinkercad is brand new to me, I went through a bunch of the tutorials to learn how to place shapes, extend them, rotate, move them. It was fun to play with, but when I changed the setting to Lego I was struck with a longing to simply create using Lego. I’m sure once ILire la suite « 3D design/printing »
Computational Participation
“reading code is about reading the world. It is needed to understand, change, and remake the digital world in which we live.” (Kafai, 2016) While I consider myself at the very beginning of understanding computational thinking as it relates to coding and computer applications, this quote emphasized to me the importance that many educators accordLire la suite « Computational Participation »